Apple’s Pages is their equivalent to Microsoft’s Word and is available on both the iPad and Mac. You may have discovered a few differences on how to achieve the same result or thought that some options are just not available. However, some of the functions in Pages can be accessed a different way depending on what device you are using.
Here are a couple of functions in Pages that are different on the iPad and Mac and how you can still access them by navigating to them a slightly different way.
HOW TO LOCK AND UNLOCK OBJECTS
Sometimes you need to lock or unlock an object such as a photo so that it does not move and stays in a certain area in your document – for example the object moves with text or the text wraps around the object.
Mac version
Select one or more objects, then tap the brush icon
Click Arrange, then click Lock. If you don’t see Lock then the object is probably set to Move with Text. To turn that off – Click Wrap and turn off the Move with Text option.
I thought I’d try to make some lace in Photoshop and then define it as a brush preset so that I can stroke a path around some material to make a lace edge. I’m using Photoshop CS5.
Open a new Document – File → New Document and set the workspace to 270 x 270 px.
Next, select the Custom Shape Tool
In the options bar, click the Polygon options menu and check smooth corners, star and smooth indents boxes. Change the indent sides by to 10% and the number of sides to 12.
Set the foreground color to black and then drag your mouse so that the polygon shape fits within the document.
Polygon Shape
Pick the Ellipse tool and ensure that paths is selected on the options bar. Draw an elliptical path inside the polygon shape.
Select the brush tool and pick a hard round brush. Set it’s size to 20 px and its spacing to 180%.
Create a new layer above the polygon layer. Set the foreground color to white. Select the ellipse tool and click on the Paths tab. Drop down the pop out menu and select stroke path. Choose Brush from the menu and the simulate pressure box remains unchecked. Click OK and you should now see the following image.
After stroking the path you should now have a circle of white dots.
Check that the ellipse tool is still selected and draw a smaller path in the middle of the polygon. Select the brush tool again and change the size to 7 px. Spacing should be set to 150%. In the preview you should see a smaller chain of dots.
There is an easy way to transfer image maps to Photoshop so that you can add your own textures or patterns to an item of clothing by using the 3D Bridge Camera available within DAZ Studio.
Open DAZ Studio and click on the Wardrobe tab. Select the item of clothing and add to the scene. Click on File → Initialize 3D Photoshop Bridge. This should add the Bridge to your scene panel.
Open Photoshop, and if you haven’t already done so, create a new workspace. Then select File → Automate → Daz Studio 3D Bridge.
Open the 3D Bridge in Photoshop so that you can import and export image maps from DAZStudio
This will then open the following dialog box
The 3D Bridge in Photoshop allows you to import and export image maps as well as scenes.
Double check that you have an item of clothing open in a scene in DAZ Studio and then click Import Image Maps in Photoshop. A dialog box will pop up showing the available image maps that you are able to import from DAZ Studio.
Select image maps to import
If you are happy to import all the image maps shown then leave the Select All box ticked. This will then import your image maps into your new Photoshop document. If you untick the box you can select which files you wish to import manually. After you click the Import button you should see something similar to this in Photoshop:-
The image map with the original pattern on the outfit
The bump map
The transparency
Depending on how many image maps you selected will depend on how many files are imported into Photoshop. It is important to do this step with only the item of clothing in DAZ Studio or the 3D Bridge will import everything in the scene and it will be harder to select what you need from the import menu.
Now you can add your own pattern or texture to the item of clothing. You can find out how to do that in my article Making Textures for 3D Models
Once you are happy with your textures click on export image maps and your new pattern will appear on the clothing back in DAZ Studio.
Now you can continue building your scene in DAZ Studio, add a figure and see what your new creation looks like.
Now you know how to use the 3D Bridge Camera in DAZ Studio and Photoshop – what are you going to make?