I’ve been experimenting with making textures for 3D models this week using a few programs to make the magic happen. First of all I used Graphic Stock to source some suitable material.
I can totally recommend subscribing to GraphicStock. For a yearly subscription you can download as many images, textures and patterns that you need knowing that you are not infringing copyright. If you’d like to try it out and would like a discount click here to receive 83% off a yearly subscription.
Next up is DAZ 3D. I downloaded a number of outfits and then extracted the UV Map which is the base onto which the texture will be applied.
The UV map is then imported into Photoshop where I applied some textures. This is then exported back into DAZ 3D where it is applied to the clothing ready to set up the scene with the model.