Making Textures for 3D Models

I’ve been experimenting with making textures for 3D models this week using a few programs to make the magic happen. First of all I used Graphic Stock to source some suitable material.

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GraphicStock

Next up is DAZ 3D. I downloaded a number of outfits and then extracted the UV Map which is the base onto which the texture will be applied.

Daz 3D
DAZ 3D Software

The UV map is then imported into Photoshop where I applied some textures. This is then exported back into DAZ 3D where it is applied to the clothing ready to set up the scene with the model.

Here are a few tips and tricks on how to make a texture using Photoshop.

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